Here's some costume design concept work I did for Nel from Transpose Operator. She was introduced in chapter 1 and is a human. Transpose Operator is a light novel project that is only available on my patreon at the moment. It's available for my $5+ patrons, you can start here at the prologue:
https://www.patreon.com/posts/22033293
Showing posts with label concept sketch. Show all posts
Showing posts with label concept sketch. Show all posts
Friday, November 1, 2019
Monday, October 14, 2019
Transpose Operator Luka turn arounds
Here's some costume design concept work I did for Luka from Transpose Operator. He was introduced in chapter 1 and is an android. Transpose Operator is a light novel project that is only available on my patreon at the moment. It's available for my $5+ patrons, you can start here at the prologue:
https://www.patreon.com/posts/22033293
https://www.patreon.com/posts/22033293
Wednesday, September 4, 2019
Transpose Operator Karin turn arounds
Here's some costume design concept work I did for Karin, the main character from Transpose Operator. Transpose Operator is a light novel project that is only available on my patreon at the moment. It's available for my $5+ patrons, you can start here at the prologue:
https://www.patreon.com/posts/22033293
https://www.patreon.com/posts/22033293
Sunday, March 10, 2019
Catacomb Prince Queen and King sketches & process
Here's some of the concept & process art for Queen Rubina and King Hamish from the game Catacomb Prince. I'm the character artist on this game and I'm super excited for you all to play it! It's a free game you can download on ichio, here's the link:
https://skeleteam.itch.io/catacombprince
It's a murder mystery dating sim where you must solve your own murder, and maybe fall in love!
Thursday, November 8, 2018
Lacuna Break character sketches
Here's some character sketches from my webcomic, Lacuna Break! You can read the comic on the website here: www.lacunabreak.com/
Monday, January 15, 2018
Songbird crew lineup!
More prep work for my upcoming webcomic Lacuna Break!
Here's a look at the crew of the Songbird, more info on all these cool people later when the comic launches!
Here's a look at the crew of the Songbird, more info on all these cool people later when the comic launches!
Tuesday, November 28, 2017
Thursday, February 2, 2017
Sunday, October 23, 2016
Space Mechanics
My friend Molly ( http://www.passingfair.com/ ) and I were working on a short story project a few months ago. We ended up shelving it for various reasons, but it would be fun to come back to it someday in the future maybe. Here's some of the character designs I did for it. It was basically a story about space mechanics solving a mystery!
Here's the final line-up of the main cast:
Alta is a mechanic who worked on spaceship hulls, I flip-flopped between short hair and long hair, but with Molly's help we ended up with the long haired version:
Talmit is a mechanic who works on the interiors of spaceships:
The commander was in charge of everything on the space-station that both he and Alta live on:
I had a lot of fun creating these characters and working with Molly, hopefully we'll revive this someday or work on something else in the future.
Here's the final line-up of the main cast:
Alta is a mechanic who worked on spaceship hulls, I flip-flopped between short hair and long hair, but with Molly's help we ended up with the long haired version:
Talmit is a mechanic who works on the interiors of spaceships:
The commander was in charge of everything on the space-station that both he and Alta live on:
I had a lot of fun creating these characters and working with Molly, hopefully we'll revive this someday or work on something else in the future.
Wednesday, September 21, 2016
Art round up
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Monday, August 1, 2016
Gems and character designs
I have been super busy the last 2 months, which has been great! Wanted to update with some of the stuff I've been doing on the side.
Been doing some materials tests lately and ended up with some cool looking gemstones
Character design lineart
Some monster boy designs
sketchbook stuff
Been doing some materials tests lately and ended up with some cool looking gemstones
Character design lineart
Some monster boy designs
sketchbook stuff
Saturday, May 14, 2016
From Shadows ink
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Monday, February 22, 2016
Vampire House
Over the weekend I played a text adventure game called "The Vampire House", and became pretty enamored with it. At first I was a little wary because most of the "Choice Of" games I've played aren't in first person, and this one starts you off with your character having already decided how they feel about the world without letting you choose it... and it happened to be something I didn't agree with. However shortly after that it becomes a wacky romantic drama with some very dangerous undertones as there's a killer on the loose, and even though your house burned down and you're stuck living with vampires, and still have to go to school and deal with being a teenager--you decided you're going to catch the murderer with the help of a magic book you find. While there's a lot of routes you can pursue, I went after the badass demon guy, appropriately named Damien, and totally fell in love with him. Even after beating his route, there's still a lot of mystery that makes me wonder if the game was rushed out the door as a lot of questions go unanswered and the event the game has been building up to ended up not taking place for some reason--possibly because I made a wrong choice. I sure hope we'll be seeing more of the world that's been presented as it was a lot of fun the first time around and I feel that it has a lot of potential for a sequel!
I think one of the other reasons I liked it so much was because of how much it reminded me of Japanese games, particularly Otome games and the Persona series. There's a stat and event progression that reminded me A LOT of Persona, and the fact that you can pursue specific characters the way that you do really reminded me of otomes games I've played. Not to mention that if you've watched anime or played any JRPGs the characters are going to feel very familiar. For instance the first viewpoint character is Elizabeth, a cute teenager vampire who happens to be a complete tsundere-ojousama type, she's rich, has servants, and because of your character's action in the prologue she ends up with the ability to blackmail you into being her servant, which is all fun and games until everyone in school sees the behavior of you doing what she says for romantic affection and thinks the two of you are dating. It was hilarious, especially since it seemed like it had been building up to a very serious story, yet here we have goofy high school drama. That's not to say that this is a comedy, but it is a story that balances the serious, the comedic, the action scenes, and the cute moments very well based on what I've played so far. The other romanceable characters include a friendly goth girl who is Elizabeth's cousin who comes to stay with you, a werewolf girl who is Elizabeth's friend and very protective of those she cares about, a shonen-hero type human guy who is your friend from the get-go and wants to become a hunter to defeat dangerous creatures, and Damien the cool-guy demon who is working with the police and also hunting the killer. All the characters ended up being very charming even if you didn't go out of your way to interact with them or they disliked your main character. And the killer... sheesh... very very creepy...
Another thing that I should point out is that the creator used the format of the "Choice Of" script to time jokes or drama, very effectively, also the text is more balanced saturation-wise so I didn't feel like I was reading a page for forever like some of the other "Choice of" games I've played.
The whole thing reminded me of an anime I wish I had been able to watch as a teen, your main character gains magical powers, decides to help out by finding a killer even though they're the killers targeted demographic, and finds romance and a super cool other world that's hiding right next to ours. The supernatural elements with all these different creatures and world properties never felt boring or overly over-explained like someone was reading a manual to me--they were fun. And the things that got explained were normally the really cool parts, so it never overstayed it's welcome.
I would recommend you go out and play the game, it's available for all of those out there with an iOS device and through Amazon. I should also mention that the game is FREE, however I ended up buying it myself in order to have unlimited replays and to support the creator in the hopes that they expand the universe they've created. It's only $2.99, so if you enjoy it I'd suggest you buy it too: THE VAMPIRE HOUSE.
I think one of the other reasons I liked it so much was because of how much it reminded me of Japanese games, particularly Otome games and the Persona series. There's a stat and event progression that reminded me A LOT of Persona, and the fact that you can pursue specific characters the way that you do really reminded me of otomes games I've played. Not to mention that if you've watched anime or played any JRPGs the characters are going to feel very familiar. For instance the first viewpoint character is Elizabeth, a cute teenager vampire who happens to be a complete tsundere-ojousama type, she's rich, has servants, and because of your character's action in the prologue she ends up with the ability to blackmail you into being her servant, which is all fun and games until everyone in school sees the behavior of you doing what she says for romantic affection and thinks the two of you are dating. It was hilarious, especially since it seemed like it had been building up to a very serious story, yet here we have goofy high school drama. That's not to say that this is a comedy, but it is a story that balances the serious, the comedic, the action scenes, and the cute moments very well based on what I've played so far. The other romanceable characters include a friendly goth girl who is Elizabeth's cousin who comes to stay with you, a werewolf girl who is Elizabeth's friend and very protective of those she cares about, a shonen-hero type human guy who is your friend from the get-go and wants to become a hunter to defeat dangerous creatures, and Damien the cool-guy demon who is working with the police and also hunting the killer. All the characters ended up being very charming even if you didn't go out of your way to interact with them or they disliked your main character. And the killer... sheesh... very very creepy...
Another thing that I should point out is that the creator used the format of the "Choice Of" script to time jokes or drama, very effectively, also the text is more balanced saturation-wise so I didn't feel like I was reading a page for forever like some of the other "Choice of" games I've played.
The whole thing reminded me of an anime I wish I had been able to watch as a teen, your main character gains magical powers, decides to help out by finding a killer even though they're the killers targeted demographic, and finds romance and a super cool other world that's hiding right next to ours. The supernatural elements with all these different creatures and world properties never felt boring or overly over-explained like someone was reading a manual to me--they were fun. And the things that got explained were normally the really cool parts, so it never overstayed it's welcome.
I would recommend you go out and play the game, it's available for all of those out there with an iOS device and through Amazon. I should also mention that the game is FREE, however I ended up buying it myself in order to have unlimited replays and to support the creator in the hopes that they expand the universe they've created. It's only $2.99, so if you enjoy it I'd suggest you buy it too: THE VAMPIRE HOUSE.

I did a quick character design of what I imagine Damien and the female player character could look like based on their in-game descriptions, it was fun!
Friday, November 27, 2015
Otome Horror Game: The main character's best friend
Continuing my character designs for the Otome Horror Game I'm working on with a small team of 4, here's the main character's best friend!
She's more stylish and fashion savvy than the main character, she's also got a bit of an attitude. She's smart and good at evaluating situations and people in a calculated way.
If you wanna meet the main character head of to this entry here:
http://roxyssketches.blogspot.com/2015/11/horror-otome-game-main-character.html
Here's my rough first pass at her design:
She's more stylish and fashion savvy than the main character, she's also got a bit of an attitude. She's smart and good at evaluating situations and people in a calculated way.
If you wanna meet the main character head of to this entry here:
http://roxyssketches.blogspot.com/2015/11/horror-otome-game-main-character.html
Here's my rough first pass at her design:
Labels:
anime,
Character Design,
concept art,
concept sketch,
concept sketches,
fantasy,
fashion design,
game design,
horror,
manga,
otome,
otome game,
process,
roxy polk
Tuesday, November 3, 2015
Horror Otome game main character
I'm currently working on a Horror Otome game with a small team of 4! I'll be designing all the characters, and writing the story outline.
Naturally I'm designing the main character first! She's spunky to say the least, not letting her horrible situation get her down. She's an athlete who always has a happy smile on her face, and she never gives up!
I wanted her to be really colorful and cute, but also have a comfortable outfit. Here's my rough pass at the first 5 ideas I had for her outfit.
Naturally I'm designing the main character first! She's spunky to say the least, not letting her horrible situation get her down. She's an athlete who always has a happy smile on her face, and she never gives up!
I wanted her to be really colorful and cute, but also have a comfortable outfit. Here's my rough pass at the first 5 ideas I had for her outfit.
Labels:
anime,
Character Design,
concept art,
concept sketch,
concept sketches,
fantasy,
fashion design,
game design,
horror,
manga,
otome,
otome game,
process,
roxy polk
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